Education 4.0 for Youth
🇹🇷Turkey - Kahramanmaras Teknokent Yonetici A.S.
🇬🇷 Greece - INSTITUTE OF ENTREPRENEURSHIP DEVELOPMENT
🇱🇻 Latvia - Ecological Future Education
🇷🇴 Romania - ASOCIATIA TINERILOR CU INITIATIVA CIVICA
🇲🇰 Macedonia - CET PLATFORMA SKOPJE
🇸🇮 Slovenia - Drustvo Bodi svetloba
🇹🇷 Turkey - Ed-U-Tek
In order to understand Education 4.0, it is necessary to first understand what the 4th Industrial Revolution (IR4.0) is all about.
In addition, a lot of educators and researchers explains that the new vision of learning promotes learners to learn not only skills and knowledge that are needed but also to identify the source to learn these skills and knowledge. The Education 4.0 for Youth project will take a look at IR4.0 and how it has affected changes in education.
The overall goal of the project is to create a comprehensive mapping of the digital and technological competencies of youth. The Skills Competency Map will indicate areas of strengths and weaknesses, enabling the accurate design of a new teaching methodology that will effectively close skills gaps.
Education 4.0 for Youth will enhance the digital learning experience of youth by designing a new learning methodology complementing virtual study.
The aim of the project is to identify the basic IT skills, strengths, weaknesses and gaps of students learning in virtual environments.
to create a Skill Competency Map,
to create the projects digital platform,
to create a new approach and content for learning and teaching,
to increase awareness about "education 4.0"
The Skills Competency Map that will indicate areas of strengths and weaknesses, enabling the accurate design of a new teaching methodology that will effectively close skills gaps. One of project goals is to decrease drop-out rates in Europe and within this goal project is developed to appeal of the interests of youth to keep them motivated to complete their education. The website, mobile app, digital platform and white paper report will continue to be maintained, with free access.